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miriam o’ connor was born in cork, ireland in 1973 and currently lives and works in dublin.
many thanks to miriam o'connor for providing the images and content for this post!
all content copyright © miriam o'connor, all rights reserved
(updated by the viewer from original post: 4.30.10)
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all content copyright © frank buchwald all rights reserved
via frankbuchwald.de
more functional art
current show:
richard tuttle - light & colour (new work)
12 october – 19 november 2011
at stuart shave/modern art, london
press

light and colour, 2011
from the 2009 exhibition: l'nger than life
stuart shave/modern art, london

walking on air, c10, 2009

walking on air, c7, 2009

walking on air, c6, 2009

walking on air, c4, 2009

walking on air, c11, 2009

walking on air, c8, 2009
earlier work:
26th line piece, 1990
section VIII, extensions j, 2007

compartmentalization, 2008
section VII, extension o, 2007

boys let's be bad boys (3) 1998
all content via modernart.net
more richard tuttle
"dot, a video game with no winner"
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dot, a videogame with no winner
this is an audiovisual performance with synchronized sounds and images, played by a 'game console' built and programmed by the artist, and controlled by retro videogame (nintendo) joysticks. the instrument is completely autonomous and works without the need of a computer, using only a projector and sound system to play its content. all images and sounds are played in real time and the public is invited to participate 'playing' part of the performance.
more about dot
explanatory video about dot
"x = x (v.2011)"
using as title a ludwig wittgenstein formula, this composition deals with references, meanings and similarities. is there something that is completely identical to another? how far you can make copies without changing the original? do the copies themselves change the meaning of the original? questioning tautological concepts, the performance aims to show this relationship in sound and image. the work is performed using video-mapping techniques, creating illusions of three-dimensional depth to the viewer. on two symmetrical screens, shapes and objects are opposed, seeking to analyze, through images and sounds, the relations of equality, reality, their significance and meaning.
more about x = x
many thanks to henrique roscoe for providing images and access to content for this post!
all content copyright © henrique roscoe, all rights reserved
via hol.1mpar.com